FEEL TECHNOLOGIES

TECHNOLOGY TO MELLOW DOWN OR AMP UP THE WAY YOUR SNOWBOARD FEELS

BuzzKill Technology

New Elastomeric Core Technology To Reduce Bad Vibrations

The all-mountain destroyer that is at the center of our Tram Line collection of boards, the Mountain Division spends a bit of time ripping at high speed and powering through chopped up snow. To keep it laying the cleanest arcs possible, we created BuzzKill Technology to reduce chatter and extra vibrations. In the shovel near the nose, we mill radiating channels in the core and inlay elastomeric dampening material. This shape and location of material dampens unwanted vibration to keep the front end of the snowboard stable and in contact with the snow.

FiveGnar Sidecut

Five Zones of Sidecut Blend Together For One Smooth, Responsive Arc

Our flat Contact Camber boards like the Marshal, Blackjack and Kashmir have a feel that is at once playful and responsive for a versatile approach to the mountain. To give these board a little more kick and precision on edge, we’ve created FiveGnar Sidecut. It features two different sidecut radii used in five distinct zones of the board. The sidecut arcs under the front and back feet are the same, while the sidecut arcs in the nose, tail and the middle of the board are all the same tighter radius sidecut. All zones are blended seamlessly into each other to make one smooth arc. With a tighter radius in the nose, tail and mid section, the board engages more actively, feels tighter in the middle of a turn, and finishes the turn with more pop.

QuickRip Sidecut

Added Edge Response At High Speed; Added Maneuverability At Slow Speed

We created QuickRip Sidecut to added power and precision to the inherently looser feel that our rocker boards have. We integrate two off-set sidecuts that create one sidecut zone in the nose, one between the feet, and one in the tail. Instead of blending the sidecuts smoothly, we create “bumps” that we call Mid-Board Contact Points at the places near your bindings where the radii meet. These Mid-Board Contact Points do two things: they add edge hold and turning response at high speed, and they also act like contact points at slow speed to let you adjust quickly and effectively have a board with a shorter running length.